Thesis = passed!
See the final product at:
17 November 2011
09 November 2011
Freesound.org is a fantastic web community where you can easily find creative common licensed sounds. Many of the sounds from the MIST project came from freesound. This is a complete listing of the sounds used in that project. Links to follow soon!
Scuba_tanks_Breathing_dive.WAV by ben_jamin0
01659 underwater sinking.wav by Robinhood76
01650 underwater bubbles.wav by Robinhood76
Scuba 1.mp3 by digifishmusic
seagulls.WAV by inchadney
KD-rideb.wav by atomwrath
Samba Percussion Pack by plotzki
S: X Tamp 2BAR E.aiff by plotzki
Conga Loop 1 by sandyrb
Loop1bar01 by kwazi
Running_water_bubbles_02 by kijjaz
Shipsbell by acclivity
Whale_sex.wav by ScottMan
shaker-woda-conga-bongo-templeblock.wav by kwazi
200703101950pacificchorusfrogs1.wav by daveincama
morning-in-the-forest-2007-04-15.wav by reinsamba
28 September 2011
11 July 2011
Watch the video below to see how two graduate students from Germany use the Kinect to help the blind. Slightly bulky, but so cool in action. What a great example of technology, ingenuity, genuine hearts.
13 June 2011
Microsoft announced this week the opening of Kinect Fun Labs, an online hub where you can check out all of the newest innovations with Kinect Technology. Download and play any of a collection of mini games that let you visualize music, create your own bobble head, or make any real object virtual. Can't decide? Just download them all, because the best part is: it's all completely FREE.
I can't wait to sign into Xbox live and get started making my own bobblehea... err, doing research on kinect technology for my thesis. Yeah. That's what I meant.
11 June 2011
This watch is a motion sensor and connects wirelessly directly to a PC. It's possibilities are nearly endless as there are tools available to integrate specifically with it, including a pulse monitor, pedometer.
23 May 2011
Pauline Oliveros, composer and performer and founder/executive director of the Deep Listening Institute, teamed up with music therapists and music technologists to create software to help the extremely disabled. Adaptive Use Musical Instruments, as it's called, is software written in Max/MSP that allows even persons with extremely limited mobility to create music expressively. Using only the camera embedded on the laptop and no extra hardware, the software turns motion captured to with a laptop into music.
19 May 2011
A link to our paper from NIME 2010, "Sonic Virtual Reality Game: How does your body sound?"
That's an official publication!
And as a side note, a mocha from the street cafes of Sydney would be divine right now.
18 May 2011
Some very kind people at Entrepreneurship and Innovation at ASU published an article about my research interest in music therapy technologies. Check it out here!
17 May 2011
Going through kinect hacks on Sumer Day 1, and I found this creative project that sets up a motion activated environment where children create trees with their bodies and keep them watered by diverting water from a nearby waterfall. This mediated environment sets up interactions that are inherently motivating for children - a great way to frame a project's engaging component.
30 March 2011
31 January 2011
Word of the day: Phenomenology.
The philosophical investigation of the structures of lived experience
(as defined by Marc Davis in "Theoretical Foundations for Experiential System Design.")
What qualities decide that a given constraint of time becomes worthy of being called an experience? What about them makes us human?
14 January 2011
As the new school year begins, I'm excitedly preparing for one of the two classes I will be the TA for by looking up examples of Sonification. This subset of Auditory display is focused on conveying complex information and patterns through non-verbal sound and/or music. In some cases, the brain is much better at interpreting meaning from patterns when presented aurally rather than visually. In looking for examples, my inner math/music nerd flipped over this straight forward, if somewhat trivial example. Pi to the 1000th digit in MIDI notes.